Scenario 7-4C1 » History » Version 5
Nickademus, 09/13/2021 10:54 PM
| 1 | 4 | Nickademus | # Scenario 7-4C1: Tales of Valor |
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| 2 | 1 | Nickademus | |
| 3 | ## Story Banes |
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| 4 | | | | |
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| 5 | |-|-| |
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| 6 | | **Danger** | Writer's Block \<NEW STORY BANE> | |
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| 7 | 3 | Nickademus | ## Default Henchmen |
| 8 | |||
| 9 | 1 | Nickademus | | | | |
| 10 | |-|-| |
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| 11 | | **1** | Dragon, Cindermaw | |
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| 12 | | **2** | Lich, Rakshasa | |
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| 13 | | **3** | Vampire, Red Reaver | |
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| 14 | | **4** | Cinnabar, Blood Veil | |
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| 15 | | **5** | Senshiir, Mummy | |
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| 16 | | **6** | Lady Andaisin, Gray Maiden Guard | |
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| 17 | |||
| 18 | ## Setup |
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| 19 | When building the locations, choose a number of locations equal to the number of characters + 2 (or use the locations below as default). When preparing story banes, each character chooses two story banes of level 2 to 4, excluding Blood Pig Bout (or use the henchmen above as default). Shuffle a non-closing henchman Bardic Exaggeration-Proxy A \<NEW STORY BANE> and the non-closing henchman Bardic Exaggeration-Proxy B into each location. Shuffle the Acid Mantis Queen and all chosen story banes together into a story pile. |
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| 20 | |||
| 21 | ## Default Locations |
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| 22 | |||
| 23 | | | | |
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| 24 | |-|-| |
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| 25 | | **1** | Lair | |
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| 26 | | **1** | Ruin | |
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| 27 | | **1** | Cave | |
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| 28 | | **2** | Bridge | |
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| 29 | | **3** | Alley| |
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| 30 | | **4** | Graveyard | |
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| 31 | | **5** | Caravan | |
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| 32 | | **6** | Dungeons | |
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| 33 | |||
| 34 | ## During This Scenario |
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| 35 | |||
| 36 | * When you would summon a new story bane, instead take the top card of the story pile. |
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| 37 | * When you succeed at a check to defeat by 20 or more, gain 1 respect point (use markers to track these until the end of the scenario). |
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| 38 | 5 | Nickademus | * Cards discarded as damage during an encounter are recharged instead. |
| 39 | 1 | Nickademus | * When you fail to defeat a bane, recharge your hand and draw a number of cards equal to the number recharged. |
| 40 | * To win, the party must gain a total number of respect points equal to twice the number of characters. |
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| 41 | |||
| 42 | ## New Story Banes |
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| 43 | |||
| 44 | **Writer's Block** |
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| 45 | Story Bane 2 |
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| 46 | Type: Barrier |
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| 47 | |||
| 48 | Traits: |
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| 49 | Obstacle |
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| 50 | Mental |
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| 51 | |||
| 52 | To Defeat: |
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| 53 | None |
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| 54 | |||
| 55 | Powers: |
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| 56 | End your turn. After you reset, recharge your hand. This barrier is defeated. |
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| 57 | |||
| 58 | **Bardic Exaggeration** |
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| 59 | Story Bane 4 |
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| 60 | Type: Barrier |
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| 61 | |||
| 62 | Traits: |
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| 63 | Task |
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| 64 | Mental |
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| 65 | Veteran |
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| 66 | |||
| 67 | To Defeat: |
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| 68 | None |
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| 69 | |||
| 70 | Powers: |
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| 71 | Choose either monster or barrier; summon and encounter a new story bane of the chosen type. Choose one of the following and apply it to the summoned story bane: |
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| 72 | 1. Only 1 card may be played during this encounter. |
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| 73 | 2. The difficulty to defeat is increased by 10+#. |
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| 74 | 3. Before acting, summon and encounter 3 new monsters. |
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| 75 | 4. You may instead succeed at a Diplomacy, Stealth, or Survival 18+# check to defeat. |
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| 76 | |||
| 77 | If all summoned banes are defeated, gain 1 respect point; this barrier is defeated. |