Scenario 7-4C2 » History » Version 9
MorkXII, 04/29/2022 08:08 PM
| 1 | 1 | Nickademus | # Scenario 7-4C2: Brook No Rival |
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| 2 | |||
| 3 | ## Story Banes |
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| 4 | | | | |
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| 5 | |-|-| |
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| 6 | | **Danger** | Inferno Trap | |
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| 7 | 3 | MorkXII | | **Henchmen (Closing)** | Orc Marauder-Proxy A, Orc Ragers-Proxy B | |
| 8 | 1 | Nickademus | |
| 9 | ## Setup |
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| 10 | |||
| 11 | 7 | MorkXII | Before building the locations, set aside the monster Orc Rager; treat it as a story bane monster. When building the locations, build a number of Twisting Passages locations equal to the number of characters + 1. When choosing starting locations, you must choose a location that has no more than one other character. |
| 12 | 1 | Nickademus | |
| 13 | ## Locations |
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| 14 | |||
| 15 | | | | |
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| 16 | |-|-| |
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| 17 | | **1** | Twisting Passages| |
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| 18 | |||
| 19 | ## During This Scenario |
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| 20 | |||
| 21 | 7 | MorkXII | * When moving, you must move to a location that has no more than one other character. If that is not possible, you must move to a location with the fewest number of characters. |
| 22 | 1 | Nickademus | |
| 23 | 2 | Nickademus | ## Reward |
| 24 | 1 | Nickademus | |
| 25 | 6 | MorkXII | Loot: the weapon Keen Orcish Axe. If you have not earned the reward for 7-4C1, increase your maximum number of skill or card feats to your tier + 1. |
| 26 | 2 | Nickademus | |
| 27 | ## New Story Bane |
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| 28 | |||
| 29 | 1 | Nickademus | **Orc Marauder** |
| 30 | Story Bane 4 |
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| 31 | Type: Monster |
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| 32 | |||
| 33 | Traits: |
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| 34 | Orc |
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| 35 | Barbarian |
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| 36 | Veteran |
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| 37 | |||
| 38 | To Defeat: |
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| 39 | 4 | MorkXII | Combat 16+## |
| 40 | 1 | Nickademus | |
| 41 | Powers: |
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| 42 | Armor cards cannot be played to reduce damage this encounter. |
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| 43 | |||
| 44 | Before acting, suffer 1d4 Melee Combat damage. |
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| 45 | 2 | Nickademus | |
| 46 | ## New Weapon |
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| 47 | |||
| 48 | **Keen Orcish Axe** |
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| 49 | 8 | MorkXII | Weapon 5 |
| 50 | 2 | Nickademus | |
| 51 | Traits: |
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| 52 | Axe |
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| 53 | Melee |
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| 54 | Slashing |
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| 55 | Magic |
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| 56 | 9 | MorkXII | Loot |
| 57 | 2 | Nickademus | |
| 58 | To Acquire: |
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| 59 | Strength, Melee 14 |
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| 60 | |||
| 61 | Powers: |
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| 62 | For your combat check, reveal to use Strength or Melee + 1d8+2; if proficient, you may additionally discard to add another 1d8. If any die rolled on this check shows 4, count it as a 6. |
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| 63 | |||
| 64 | On a check against a Lock or Obstacle barrier, reload to add 1d8. |