Scenario 7-4C1 » History » Version 2
Nickademus, 09/13/2021 10:44 PM
1 | 1 | Nickademus | # Scenario 7-4C1: Healthy Competition |
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2 | |||
3 | ## Story Banes |
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4 | | | | |
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5 | |-|-| |
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6 | | **Danger** | Writer's Block \<NEW STORY BANE> | |
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7 | 2 | Nickademus | **Default Henchmen** |
8 | 1 | Nickademus | | | | |
9 | |-|-| |
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10 | | **1** | Dragon, Cindermaw | |
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11 | | **2** | Lich, Rakshasa | |
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12 | | **3** | Vampire, Red Reaver | |
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13 | | **4** | Cinnabar, Blood Veil | |
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14 | | **5** | Senshiir, Mummy | |
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15 | | **6** | Lady Andaisin, Gray Maiden Guard | |
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16 | |||
17 | ## Setup |
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18 | When building the locations, choose a number of locations equal to the number of characters + 2 (or use the locations below as default). When preparing story banes, each character chooses two story banes of level 2 to 4, excluding Blood Pig Bout (or use the henchmen above as default). Shuffle a non-closing henchman Bardic Exaggeration-Proxy A \<NEW STORY BANE> and the non-closing henchman Bardic Exaggeration-Proxy B into each location. Shuffle the Acid Mantis Queen and all chosen story banes together into a story pile. |
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19 | |||
20 | ## Default Locations |
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21 | |||
22 | | | | |
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23 | |-|-| |
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24 | | **1** | Lair | |
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25 | | **1** | Ruin | |
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26 | | **1** | Cave | |
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27 | | **2** | Bridge | |
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28 | | **3** | Alley| |
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29 | | **4** | Graveyard | |
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30 | | **5** | Caravan | |
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31 | | **6** | Dungeons | |
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32 | |||
33 | ## During This Scenario |
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34 | |||
35 | * When you would summon a new story bane, instead take the top card of the story pile. |
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36 | * When you succeed at a check to defeat by 20 or more, gain 1 respect point (use markers to track these until the end of the scenario). |
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37 | * Cards discarded as damage during an encounter are reloaded instead. |
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38 | * When you fail to defeat a bane, recharge your hand and draw a number of cards equal to the number recharged. |
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39 | * To win, the party must gain a total number of respect points equal to twice the number of characters. |
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40 | |||
41 | ## New Story Banes |
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42 | |||
43 | **Writer's Block** |
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44 | Story Bane 2 |
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45 | Type: Barrier |
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46 | |||
47 | Traits: |
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48 | Obstacle |
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49 | Mental |
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50 | |||
51 | To Defeat: |
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52 | None |
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53 | |||
54 | Powers: |
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55 | End your turn. After you reset, recharge your hand. This barrier is defeated. |
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56 | |||
57 | **Bardic Exaggeration** |
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58 | Story Bane 4 |
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59 | Type: Barrier |
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60 | |||
61 | Traits: |
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62 | Task |
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63 | Mental |
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64 | Veteran |
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65 | |||
66 | To Defeat: |
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67 | None |
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68 | |||
69 | Powers: |
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70 | Choose either monster or barrier; summon and encounter a new story bane of the chosen type. Choose one of the following and apply it to the summoned story bane: |
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71 | 1. Only 1 card may be played during this encounter. |
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72 | 2. The difficulty to defeat is increased by 10+#. |
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73 | 3. Before acting, summon and encounter 3 new monsters. |
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74 | 4. You may instead succeed at a Diplomacy, Stealth, or Survival 18+# check to defeat. |
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75 | |||
76 | If all summoned banes are defeated, gain 1 respect point; this barrier is defeated. |