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cartmanbeck, 09/01/2021 03:06 PM


Adventure 7-5

7-5A

5A The Chambers of Truth

  1. Hospice
  2. Den of Iniquity
  3. Cave
  4. Crypt
  5. Laboratory
  6. Dungeons
  7. Chambers
  8. Oubliette
    Villain: None Closing Henchmen: Screaming Locks - Proxy A Danger: Clockwork Guardian"

Setup:
After building location decks, shuffle together three non-closing henchmen Arcane Tome - Proxy B and a number of new items equal to the number of locations - 3, then shuffle one of these into each location.
Each character suffers the scourge Poisoned.

During this Scenario:
The difficulty to defeat the story bane Screaming Lock is increased by #.
When you would close a location, summon and encounter the danger; if it is undefeated, the location does not close.
When a location closes, before banishing cards, you may search it for an Arcane Tome and display it next to the scenario; if you do not find one, suffer 1d4 Mental damage that may not be reduced.
To win, close all locations.

Reward: Loot: Staff of Greater Necromancy
If three Arcane Tomes were displayed, each character may search the vault for a boon and draw it; PACS characters may choose a bonus deck upgrade.

New Story Bane
Arcane Tome
Story Bane 5

Barrier
Traits: Book Arcane Task

To Defeat: Intelligence Arcane Wisdom 16 OR Craft 14

When you examine this card suffer 1 Force damage, then encounter it; the difficulty to defeat is decreased by 1d4.
If defeated, display this card next to the scenario.
If undefeated, suffer 1d6 Force damage.

7-5B

Troubles with Tomes

  1. Docks
  2. Tenement
  3. Office
  4. Rooftops
  5. Slaughterhouse
  6. Cathedral
  7. Tavern

Villain: See setup
Non-closing Henchmen: Collapse, Homunculus, Inferno Trap, Cultists - Proxy A
Danger: Witness, Cultist

Setup;
When building the locations, build small locations.
After building the locations, summon and build the small location Alley and shuffle the villain Bloatmage - Proxy V1 into it.

Note: The story bane Bloatmage can be found in PACS Adventure 7-1: . If you do not have access to this bane, you may substitute the Bloatmage with the story bane Togomor from Curse of the Crimson Thrones Adventure 6; in this case, reduce the difficutly of checks to defeat Togomor by 2.

During this Scenario: After your move step, attempt a Wisdom or Perception 8 check; if successful, examine the top 2 cards of your location, or if you succeed by 4 or more, examine the top 3 cards instead; if you examine the Bloatmage, encounter it.
When you defeat the Bloatmage, draw a new spell. Then, if the Bloatmage came from the Alley, he escapes as normal, ignoring the Alley; if he did not come from the Alley, instead shuffle him into the Alley.
Locations cannot be guarded. After closing the Alley, summon and build the small location Alley.

Reward: Each character chooses a type of feat and increases their maximum number of that feat to their tier +1.

Updated by cartmanbeck about 3 years ago · 2 revisions